Treasure Dash Will Have Your Kids Bouncing for Real
If your kids are like most, they enjoy upbeat, colorful games on the iPhone or iPad. But, all that sitting around isn’t always good. So, what if there was a really cool game they could play that would actually have them physically moving around at the same time? Treasure Dash – Race for Lost Wonders is just that. Your kids will bounce and jump as much as they tap while playing this fun adventure.
In this vibrant game of treasure hunting and enemy slaying, you have no choice but to be immersed in the gameplay. You will travel the land in search of coins and fight off your foes along the way. You will explore the lively scenery seeking out secrets as you feel like you are part of the game.
So, this is where the fun comes in for your kids ages 9 to 11. In order to move around in the game, you must bounce, which makes the character walk forward. To turn in the game, just turn your body. You do all of this while you are holding your device in front of you, so you really do feel part of the experience. There are easy screen controls for making the character jump as well as for using the shield, sword, and blaster.
Although Treasure Dash is intended for children, it is honestly an enjoyable game for adults who are looking for something a little different. The on-screen controls are easy to access on each side as you hold your phone. And, the actions within the game are quite responsive to your physical movements. This is an entertaining, energetic game with fantastic graphics and great animations.
6 Mobile App Designers That Are Changing The Way We Interact With Technology
Good mobile app designers make the most out of technology, but truly disruptive designers fundamentally change the way we use that technology. We’re talking about apps that bring out possibilities in a device that nobody had thought of before. Think Siri, who turned the smartphone and tablet into personal assistants (complete with a spunky personality), or Google Maps, which transforms your phone into a turn-by-turn navigator — complete with traffic updates.
But you don’t have to be a larger-than-life tech juggernaut like Apple or Google to turn a smartphone, tablet or wearable into a truly transformative experience that pushes the boundaries of what we think tech is capable of. In fact, these six mobile app designers are completely rethinking the way we use mobile apps and devices:
“Games that move you” is the tagline for these mobile app designers, and they mean that literally and figuratively. Educator Marc Major, co-founder of Monkey Mojo Games (@MonkeyMojoGames), wanted to build something to bridge the gap between mobile gaming and physical fitness. The challenge? Making it fun.
“As a teacher and uncle of a dozen nieces and nephews, I got tired of watching people sit in the same position for hours as they played games on mobile smartphones — games which ended up making them neither mobile nor smart,” says Major.
With this goal in mind, Major found a partner and invested more than a year developing free mobile game Treasure Dash: Race for Lost Wonders. “Treasure Dash puts players in a 3D virtual reality world on an iPhone or iPad, and forces them to move their whole bodies in order to play,” says Major. “It’s a bit like the Oculus VR, only our solution is not uncomfortable or expensive, and playable anywhere.”
Monkey Mojo Games proves that mobile gaming need not glue one to the couch. Getting your kids to be more active may start with a simple appstore download.
Are mobile virtual games the future for our kids?
Most of us parents have a love-hate relationship with virtual reality games for kids, like Club Penguin, Pocoyo World and Webkinz. On the one hand, they provide an amazingly creative and stimulating world at our children’s fingertips. On the other, it’s only our children’s fingertips that are moving while they play. Watching our kids ‘play’ on screens is actually rather disconcerting. They are so… still.
We’ve always known that getting our kids moving is one of the key components to parenting them well. Movement equals health for both mind and body. We know this, yet everything our kids are being offered seems to contradict this goal. Screens! TV shows, apps, gaming devices – they are all getting brighter and shinier every single year and even the strictest parent is often powerless against the avalanche.
The fact is, we simply must make peace with screen time because screens are here to stay. We need to find the balance that works best for our child and our home and work diligently to keep the boundaries upright and firm. For me, the balance has come with outright bans on screens on most days of the week and relative freedom on a couple of days of the week. Your balance may be different.
Something that I’ve wised up to over the years, though, is being careful about the type of screen time my children are engaged in. This is where those fingertip-exercisers – virtual worlds – started to really gnaw at my conscience. It seemed like a lot of time spent doing nothing physical whatsoever for a purpose I’d yet to understand. I banned them outright.
Well, there’s a new kind of virtual reality game in town that is making me reconsider my position. These games combine motion gaming (think PlaystationMove or Wii U) with virtual reality in a way that makes sense to me. One to keep an eye on is Treasure Dash, which is makes kids get moving and keep moving in order to play the game. Kids are mobile and active while they are engaged in game play – up off the couch and literally jumping!
Sounds pretty cool, right?
Treasure Dash: Race for Lost Wonders is still in kickstarter mode – you might like to sign up to be a tester as we did. Publisher Monkey Mojo Games says that the game was created to put an end to “mindless couch swiping”.
An end to mindless ‘couch swiping’? Yes please! Although, ‘couch swiping’ actually makes me think of people stealing couches… um…
Regardless, it’s certainly given me a rethink about what ‘screen time’ has to mean. My screen-loving son was only too happy to download the app immediately (he’ll take any app, any time) and was soon bouncing around the house slaying enemies – I liked that very much! It makes me feel a lot more positive about where our kids are headed as they navigate the future.
As a matter of fact, you might just say that mobility games like this one are a ‘game changer’ for me. (Sorry about that.)
Do you agree that this changes the game?